i think the collision is a bit too accurate, i died too fast, before i even know what touch me, maybe you can reduce the collision of the wall by some pixel?
also the gap in level 5 is hell, that one gap after you collect the orb (?). The level is easy and that is the only threat, although it is big enough of a threat that my mouse would move some pixel so that i wouldn't be able to get to level 4, so by mercy, can you make it a bit wider?
I think the collision are too accurate. We lose before seeing that we touched the border. Maybe reduce the collision by 1 or 2 pixels would reduce the feeling of "but I did not touch".
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Very creative and original <3 maybe a mute button for the music? ^^U
Thanks! Yea nice, might add in an update ๐
i think the collision is a bit too accurate, i died too fast, before i even know what touch me, maybe you can reduce the collision of the wall by some pixel?
also the gap in level 5 is hell, that one gap after you collect the orb (?). The level is easy and that is the only threat, although it is big enough of a threat that my mouse would move some pixel so that i wouldn't be able to get to level 4, so by mercy, can you make it a bit wider?
GG
Thanks for the feedback! Will make the collision much more forgiving in an update ๐
I think the collision are too accurate. We lose before seeing that we touched the border. Maybe reduce the collision by 1 or 2 pixels would reduce the feeling of "but I did not touch".
Mostly felt it for level 6.
Great point thanks! Will make it a little more lenient in an update ๐